Showing posts with label rob liefeld. Show all posts
Showing posts with label rob liefeld. Show all posts

Thursday, August 1, 2019

A few thoughts about covers

I'm currently putting together my first book (outside of my writing for Marvel). One of the points my editor made recently was the importance of the cover in selling the book - the weight which the cover bears in attracting customers.

To that end, I want to look at a recent Marvel Comics trade paperback cover. I should note that I used to be a freelance employee of the collections office during the eight years I worked on the Official Handbook of the Marvel Universe and other projects (2004-2012). Consequently, I know a few of the people who put this collection together, particularly the researcher/layout designer Jeph York, who was also a member of the OHOTMU team. But I really have to say something about the cover to Wolverine Epic Collection V.13: Blood Debt.

Blood Debt is a real hodgepodge of material. It reprints Wolverine's 1999 Annual, Wolverine#150-158 and the entire mini-series Origin#1-6. The book is titled after the story 'Blood Debt' which ran through issues #150-153 and was written & drawn by Steve Skroce. Skroce, strangely, never became a big name in the comics industry, even though he was the guy who storyboarded the film The Matrix, which you'd think would have parlayed him to the top tier; it was enough to get him his own Wolverine story, but he's mostly worked in movies. When he drew the mini-series We Stand on Guard for Image a couple of years ago, it was his first monthly comics work in a decade. Skroce was always considered a talented guy and there was precious little of his work in print. So as the collection is titled 'Blood Debt' you'd think the cover would be a beautiful Steve Skroce image, right?

That's right; you're wrong.

See, after Skroce, Wolverine was very briefly taken over by Rob Liefeld, who only managed to squeeze out two issues of art (and two more on plot) before leaving. There's no shortage of Liefeld in the world - even though he has burned many bridges in his career, the industry keeps asking him to come back. Why then, with so much Liefeld already out there, would you turn to him instead of Skroce? Or, for that matter, Joe Quesada & Andy Kubert, who drew the Origin series also included in this volume?

Deadpool, obviously. Yeah, that's Deadpool on the cover, and that's the only reason I can think of that the collections department chose this reprinted cover for the front honours. But it's not even a good image of Deadpool - it isn't full-body, he's pushed off-centre, and even though Liefeld is Deadpool's creator, it doesn't look especially on-model. It was already a bad cover, but I suppose the hope was that Deadpool's presence would shift a few more copies than Skroce, Quesada or Kubert would. And perhaps the collections department is right. From a marketing standpoint, maybe this was the right call... but from a philosophical and logical standpoint, it makes no sense. It's a bad image of Deadpool and it does not reflect anything about the title of this trade. It's disappointing.

Monday, April 16, 2018

Take four rights and you're back where you started.

Why do some creative people reject opportunities to change directions?

The combination of art and commerce has never got along entirely smoothly. Many creative people working in the entertainment industry are not in a position to control the decisions made about the properties they are employed on. People working on a radio program, television program, comic strip, film or comic book are frequently a hired hand who must temper their sensibilities to what the owners expect or else be out of work.

People who have toiled long within these fields on other people's properties often yearn to seize the means of production for themselves, to leave their former owners and create something wholly original in which they have a larger say in about creative decisions.

When creative people leave a property they were well-known for and move into something else, they don't necessarily continue in the same oeuvre which made them famous. When Dennis Weaver left Gunsmoke, it wasn't so he could star in a different western program; when McLean Stevenson left M*A*S*H his next show wasn't another army/medical comedy; Alex Raymond's post-Flash Gordon work was not science fiction.

But occasionally, creative people leave the property they were best-known for to take on exactly the same type of material they had been doing before. It can pay dividends; when Freeman Gosden and Charles Correll wanted to move their radio program Sam 'n' Henry from local broadcasting to national they couldn't because they didn't own the property; quitting the show, they developed a brand-new program which was basically the exact same thing with different names: Amos 'n' Andy. The latter show lasted 30+ years.

But more commonly, it doesn't work out; another radio show, The Great Gildersleeve was perhaps the first spin-off show (from Fibber McGee and Molly) and certainly established many of the tropes which spin-off programs use to this day. However, star Harold Peary - who had been playing Gildersleeve first on Fibber McGee, then on his own show and in motion pictures - wasn't satisfied with the level of creative input he had (among other things, he wanted more opportunities to sing). Peary left The Great Gildersleeve and launched a new program, Honest Harold; but Honest Harold was basically the exact same program - Peary played the same type of character and even employed some of the same supporting cast members. Meanwhile, Willard Waterman replaced Peary on The Great Gildersleeve and did a fine imitation of Peary; audiences had spent years bonding with the character of The Great Gildersleeve and were loathe to accept an impersonation, even coming from the man who created the original; Honest Harold flopped and Peary never had another hit.

When Image Comics launched in 1992, the founding seven creators played mostly within the same kind of stories they had been producing as hired guns for Marvel Comics (but with graphic violence). As Peter David observed at the time:

So when a creator boldly announces that he’s off to start his or her own line, my presumption and hope is that it’s going to be something new and visionary. It doesn’t have to be highly marketable. Indeed, Marvel and DC’s main flaw is that titles are expected to draw significantly higher sales than an independent would reasonably expect for his piece of the market pie. So “Hard Boiled” doesn’t have to sell like “X-Men.” No one expects it to.

If Todd said, “I’ve been dying to do a good romance comic,” I’d be thrilled. If Erik said, “My life’s goal is to produce a solid western,” I’d be impressed.

So what’s Image publishing?

Superheroes.

Young superheroes. SWAT Team superheroes. Young freelance superheroes. A group of superheroes.

I mean…haven’t we got Marvel and DC for that? Why have X-Force clones when we’ve got X-Force?

Indeed, Rob Liefeld's Youngblood was made up of characters he had originally created as unused redesigns for titles like Legion of Super-Heroes and Teen Titans. Violence aside, there was very little different between X-Force and Youngblood, aside from fan investment in existing characters and publishing identities.

Sticking with similar type of material leads to creative people being typecast; when Johnny Weismuller left the Tarzan films to be Jungle Jim, he merely left one type of jungle hero films for another. Basil Rathbone suffered from being typecast as the detective hero Sherlock Holmes in film and radio; he finally abandoned the role to take on the part of... detective Basil Rathbone in the radio series Tales of Fatima, doing absolutely nothing to halt his typecasting.

For contrast, look to Jack Webb, who started in radio with the serious news-commentary program One Out of Seven, then the very-burlesque humour of The Jack Webb Show. For a time he settled into programs where he played wry private detectives - Jeff Regan, Pat Novak, Johnny Modero - but broke out of those parts with his show Dragnet, a successful attempt at a grounded police drama. Even with the fame of Dragnet, he didn't simply branch out into other kinds of cop dramas - his other big passion project was the jazz/crime series Pete Kelly's Blues.

I had some understanding of this when I worked at Marvel - I didn't want to be known just as an Official Handbook of the Marvel Universe guy, so I jumped at the chance to write introductory text in Untold Tales of the New Universe, to write the trade dress for trade paperbacks and step outside my comfort zone for properties like Anita Blake and Image's Proof. If you intend to be considered a creative person, you can't simply toil at the same kind of thing from project to project - not if you want to be considered vital. Do the same thing for too long and people will assume that... well, that's all you've got to offer.

Thursday, November 27, 2014

Unearthed: Secret Origins#28

I've indicated before that John Ostrander's Suicide Squad is one of my all-time favourite comic book series. Going through the early years of Ostrander's run, one character I had trouble with was Nightshade, one of the few true-blue super heroes on a team comprised mostly of villains. Nightshade's origins were a major part of her character arc in the series, but I'd only ever read one of her old Charlton adventures (and it had nothing to do with her origin).

My confusion reached its zenith around Suicide Squad #14, when the Squad began a multi-part story delving into Nightshade's home dimension and her brother; all through, I felt pretty lost. Now, I finally have the "missing" issue of Suicide Squad which explains everything; for some reason, the missing issue was published as Secret Origins #28.

I'm sure DC thought it a grand idea at the time - encourage their readers to pick up Secret Origins #28 for the full story on Nightshade's past! It's like a bonus issue of the Squad and keeps the exposition from bogging down the series proper. Of course, as a collector who came to the series years later, I didn't imagine I'd be buying up issues of Secret Origins for the sake of the series at hand (I also had to buy #14).

The tale, "A Princess Story" was written by Robert Greenberger, at the time Suicide Squad's editor. The artist is one... Rob Liefeld?! Yet, you'd hardly recognize him circa 1988. Back then he drew feet and more than three expressions, y'know. In this story, Eve Eden (Nightshade) narrates her origin story to Father Craemer, Suicide Squad's ever-popular prison chaplain (certainly one of my favourites from the series). Eve explains how her mother came to Earth from another dimension. When Eve and her brother Larry were still children, their mother brought them to her home dimension to reveal everything about her origins to them, but the creature who originally drove her to Earth - the Incubus - hadn't been driven away as the mother had been led to believe. Monsters working for the Incubus kidnapped Larry and killed Eve's mother; gaining her mother's power to becoming a "living shadow," Eve escaped back to Earth.

Eve describes how she learned to master her powers over the years and tried to explore the other dimension, but nearly died in a close encounter with the Incubus. She finally decided to become a super hero and went to work for King Faraday, battling people like the Black Spider and Punch & Jewelee. Eventually she came to Amanda Waller and made a deal - she'd join Task Force X in exchange for the Squad's help in rescuing her brother from the Incubus. She's brought all of this to Father Craemer because the mission against the Incubus is only now finally going forward. Craemer offers his best encouragement to her, reminding her to keep her faith in Jesus Christ (Nightshade was one of the few Squad characters who shared Craemer's Christian faith).

The story fills in blanks I had about Eve, her brother and the Incubus; I wish I had it in hand when I first read through Suicide Squad, but it's fine - I'm simply glad the details were to be found somewhere. Pretty good art by Liefeld too - definitely the work of a young artist with a few things to learn, but based on these pages he looks like an Art Adams-in-waiting, rather than the entity he soon became.

In our second feature we have "The Secret Origin of Midnight" as told by Roy Thomas & Gil Kane, based on the story by Jack Cole. Wow! What a great creative team! And Midnight is definitely one of the better Golden Age heroes, thanks to Cole's wild storytelling. The story sees one Dave Clark, radio announcer for an adventure radio program featuring a hero called "Midnight." After seeing a building collapse due to deliberately-slipshod construction, Clark dons a mask and calls himself Midnight so he can bring the crooks to justice.

I wish I could say more about the Midnight story, but it's all pretty rout. Kane illustrates everything prettily and with tremendous energy, but the story has no sense of fun. Cole's later Midnight adventures were, like his Plastic Man tales, absolutely off the chain, practically a satire of the super hero genre. It's because of those later tales that Midnight is remembered (if, indeed, anyone remembers him at all). This tale marks only the 2nd time Midnight appeared in comics following the 1940s - both penned by Thomas and both bereft of fun. Midnight is treated seriously as a two-fisted masked hero, and thus is utterly unremarkable. The most interesting thing Thomas comes up with here is the idea that Midnight took his identity from a radio program - otherwise, it follows the character's 1941 origin story pretty much faithfully (as expected from the Rascally One).

Still, Gil Kane throws in one last image of Midnight with his later sidekicks Doc Wackey & Gabby, presented by the editor as a bonus. This is the Midnight who I'd like to read more stories about, though Thomas probably wouldn't have been the one to write them, even in 1988 (Sergio Aragones, though - I bet he'd be a great Midnight author).